Welcome to VG03
Venue and hotels
Original call for papers
Information for authors
Third International Workshop on Volume Graphics
7 - 8 July 2003
Tokyo Institute of Technology, Tokyo, Japan
WELCOME TO VG03
The advances in volume visualization over the past decades, coupled with
the rapid increase in computer power, suggest that volume visualization
may be developed into volume graphics, as a general purpose graphics technology.
In order to explore further the potential of volume-based techniques, especially
beyond the scope of volume visualization, it is necessary to bring together
researchers and applications developers from both the academic and industry
sectors who are working, or wish to work, on volume-based graphics techniques.
The objective of this workshop is therefore to provide the international
computer graphics community with a platform to:
In the same way as previous workshops in Swansea (1999) and Stony Brook (2001),
this workshop will continue focusing on the latest development of volume graphics
through paper presentations and keynote lectures.
review and assess the developments of techniques for volume-based modeling,
rendering, manipulation and applications;
develop a scientific framework for the research and development in volume
graphics as an emerging sub-field of computer graphics, and compile a clear
picture of existing knowledge and topics for further investigation;
challenge researchers in areas of volume visualization and other volume-based
graphics work to develop their work further in order to impact on the mainstream
computer graphics, and to explore a wider range of applications.
Arie Kaufman, Issei Fujishiro, and Klaus Mueller